Where Can I Find My Dog Again Fallout 4
| For an overview of dogs, see domestic dog. |
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" The Wasteland is home to a diverseness of dogs, from vicious wild curs to trained attack hounds. " — Loading screen
Dogs are animals that tin be found in the Commonwealth, the Island, and Nuka-World in 2287.
Contents
- 1 Background
- 2 Characteristics
- 2.1 Biology
- 2.2 Gameplay attributes
- iii Variants
- 3.1 Assault dog
- 3.2 Pack dog
- four Notable dogs
- 5 Notes
- 6 Appearances
- 7 Gallery
Groundwork
Some dogs are wild, plaguing the wastes and killing livestock, just tame versions are necessary for many struggling wastelanders. At that place are too rare cases of domestic breeds that act as companions towards their bipedal counterparts. Humans and super mutants are the only species known to truly tame and domesticate these canines.
Characteristics
They are fiercely loyal to their owners. Earlier the war many of them had fur, only now many of them have lost it and their pink peel is visible. Some mongrels volition attack on sight but can be pacified. There are a few different distinct breeds of dogs. Dogmeat for example, is a German Shepherd canis familiaris that may be a companion to the Sole Survivor.
Biological science
Through the 200 years since the Not bad State of war, dogs have remained relatively unaltered by radiation. Two mutated counterparts of dogs can be found in the Commonwealth: the ghoulish mongrels and the FEV-exposed hounds.
Gameplay attributes
Dogs, unlike in previous Fallout games, have special animations where they can grapple enemies downwardly to the ground and hold them in identify allowing their masters a brief advantage in combat.
Variants
Set on dog
Attack dogs are domesticated dogs, with a degree of preparation. They are usually seen in raider camps or with Gunners, Minutemen or Brotherhood of Steel patrols. They are sometimes equipped with various pieces of dog apparel.
Name (Form ID) | Statistics | Behavior | Abilities | Items | |||
---|---|---|---|---|---|---|---|
Attack dog 000B2BF2 |
| Very aggressive Foolhardy Helps friends | Melee (0 )empty |
| |||
Assault canis familiaris 001CF296 |
| Very aggressive Foolhardy Helps friends | Melee (0 )empty |
| |||
Attack domestic dog 001CF297 |
| Very aggressive Foolhardy Helps friends | Melee (0 )empty |
| |||
Attack dog 001CF298 |
| Very aggressive Foolhardy Helps friends | Melee (0 )empty |
|
Pack dog
Found in the Bradberton Amphitheater, these dogs are endemic by the Pack. They will turn hostile if The Pack is attacked. These dogs can either be mongrels or junkyard dogs, and often have canis familiaris armor equipped. They can spawn battling in the muzzle fight loonshit against other entities, such as Pack captives, or be wandering effectually the amphitheater.
Name (Class ID) | Statistics | Behavior | Abilities | Items | |||
---|---|---|---|---|---|---|---|
Pack domestic dog xx056067 |
| Aggressive Foolhardy Helps nobody | Melee ( ) |
|
Notable dogs
- Dogmeat - Possible companion of the Sole Survivor.
- Kate - Abandoned domestic dog at the Neponset Park overpass with Kyle and Alissa.
- Kyle - Abandoned canis familiaris at the Neponset Park overpass.
- Junkyard dog - Possible purchase via a random meet with the dogs owner/ breeder, Cistron. The junkyard dog is not a companion but rather assigned, like a settler, to any settlement.
- Teddy - A caged canis familiaris located at Fairline Hill Estates.
- Duke - Possible purchase via Erickson in Horizon Flight 1207, fills the same function as a junkyard dog.
Notes
- Finding armor on killed attack dogs, unremarkably constitute accompanying raiders, will allow ane to equip information technology on Dogmeat. However, no resistance is gained by equipping them.
- Dogs can exist defenseless for a settlement using dog cages included as office of Wasteland Workshop. Caught dogs will increase a settlement's happiness and defense levels. Mongrels, on the other hand, volition subtract happiness and increase defence force.
- Some pack dogs are trained mongrels, while others are simply junkyard dogs.
- In that location are 12 additional (non-follower) dogs available for purchase from the Creation Club: Black Labrador, Chocolate Labrador, Yellowish Labrador, Shiba Inu, Rottweiler, Pitbull, Husky, Cracking Dane, Gilt Retriever, Dalmatian, Boxer, and Border Collie.
- At that place is besides a device that can be bought from the Cosmos Gild chosen a 'transDOGrifier' which gives four new coat options for Dogmeat besides as letting one alter his breed to whatever of the above that have been purchased.
Appearances
Dogs appear in Fallout 4 and its add-ons Far Harbor and Nuka-Earth.
Gallery
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Source: https://fallout.fandom.com/wiki/Dog_(Fallout_4)
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